Patches

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This is a historical summary of the Patches of PlanetSide.

To find a complete listing by revision number, view the Patches category, linked at bottom.

Unnumbered Patches

2003

May

June

July

August

  • LLU Patch - LLU capture system goes live! Lasher and Starfire damage degredation tweaks, Basilisk and Wraith combined into single ATV cert, and HART waypoint exploit fixes added.
  • 1.8.8 - LLU changes, ATV down to 2 cert points, Starfire MAX projectile matches Sparrow MAX speed
  • 1.9.1 - Flashing LLU link, faster auto-drive off vpad, respawning no longer costs NTU
  • 1.9.2 - Speedhacking detection hotfix

September

  • 1.10.10 - Bug fixes, lockers/implants/cert terminals hackable, equipment favorites names extended

October

  • 1.11.14 - Balance Pass and Platoons go live!
  • 2.0.47 - Lattice link map hotfix

November

  • 2.0.49 - AMS zone crash fix, drop pod client crash fix, extra health exploit fix
  • 2.1.5 - Client startup crash fix
  • 2.1.6 - Ancient Tech weapons and vehicle tweaks/fixes. Galaxies banished from caverns, VS/TR MAX tweaks, and ACE tweaks.
  • 2.2.13 - Keymapping tweaks, hack time and LLU lifespan available on map, geowarp tweaks, and module tweaks (including ability to spawn all types).
  • 2.2.15 - Server crash fixes, animation culling and backpack cleanup code tweaks.

December

  • 2.3.6 - Battle Concentration Initiative (server merge) and Lodestar go live! HART timer changed to 5 minutes.
  • 2.3.9 - Lodestar tweaks, 12 hour empire timer, memory and muzzle flash fixes.
  • 2.3.13 - Spawning in the AMS bubble instead of tube, zone/client crash fixes, cavern/geowarp fixes
  • 2.3.14 - Medic zone crash and striker client crash fixes
  • 2.3.18 - Server crash fixes

2004

January

February

  • 2.4.7 - Rexo armor increased by 50, empire poplocks tweaked for even spread three ways, multiple bug fixes
  • 2.4.12 - Player response updates in testing, animation culling saving fix, VR terminal grief removed

March

  • 2.5.5 - Capitols, Ancient Tech Ammo, and cavern lock benefits go live! DC MAX CoF reduction and grenades turned into 3-packs.

April

  • 2.6.5 - High-res textures, auto-reload, armor status bar under player names, vehicle hover brakes and gear-ratio tweaks, infiltrator fixes, silent run changed to Sensor Shield.

May

June

July

  • 2.8.5 - Merit tracking test drive & Annual Terms of Service Merit go live! Overlay grid, multiple macro banks, proximity squad invite, and other interface tweaks implemented.
  • 2.8.7 - AGP performance and drop pod fix

August

September

  • 2.10.14 - Standard Assault Pass. Cavern capture experience enabled. Rearm pads/silos always rearm. Jacked AMS stays deployed.

October

  • 3.0.17 - BFR assets and hangars added. Armored Assault cert tree implemendted. Buggy and tank speeds increased. Tech plant requirement removed for Router and Sunderer
  • 3.0.18 - Beamer, MAX armor, avatar invisibility, and zone crash fix.
  • 3.0.19 - Autodrive grief removed. Galaxy side-gun and Liberator cluster-bomb, AP shotgun shell, Lasher BFR damage, and Mosquito MAX damage fixes.
  • 3.0.25 - BFR acquisition fully operational! Galaxy gun COF and rate of fire decreased.
  • 3.0.26 - Halloween decor added. Heavy vehicles disallowed from purchase inside caverns (not banished). BFRs are banished from caverns, can no longer decon on walkways, nor can load enemy equipment in favorites. "Sanc is full" and crash to desktop fixes.

November

  • 3.0.27 - Halloween decor removed and Exploration Merit live! Round 1 of BFR nerfs. Cavern resecures count towards BFR Imprint every 20 minutes.
  • 3.0.29 - BFR Cert split into basic BFR, BFR AI, and BFR AA certs. Round 2 of BFR nerfs.
  • 3.0.29.1 - TR Gunner Mortar cert fix. Round 3 of BFR nerfs.
  • 3.1.2 - Global warp queuing, shared vehicle experience, cert pre-req dropping, and ground vehicle bailing go live! Bailing malfunction added to heavily damaged aircraft. Support tools permitted during weapons lock. /ignore includes globals/cont-alls. 20 boomer limit implemented.
  • 3.1.5 - Win condition for "Run for the Guns!" Event implemented. Mouse wheel mapping fix.

December

  • 3.1.6 - Warpgate queue zone crash fixes
  • 3.2.6 - Holiday decor added. December Combat Event live. Standard BFRs retired with gunner variants becoming standard. All gunner variant BFRs armor and speed matched to Colossus model. Round 4 of BFR nerfs.
  • 3.2.7 - BFR Gunner vertical axis fix

2005

January

February

March

April

May

June

  • 3.6.9 - Aircav armor adjustments, "Flaklet" added, Reaver damage against infantry nerfed, MAX adjustments.
  • 3.7.3 - Support Experience implemented - Support Merits tracking - New Player Mission System - Vulture - New Population Indicators - Infantry Weapon Times.

July

August

October

November

  • 3.9.8 - Removed Jack-O-Lantern backpacks.
  • 3.9.9 - Reveal Enemies/Friendlies Ability now displays Vehicle Icons - Multiple Bug fixes

December

2006

January

  • 3.10.3 - Upgraded nVIDIA CG DLLs for improved graphics performance, removed holiday features, and fixed a bug with the Aphelion and Eclipse lasers.

March

  • 3.11 - Large number of UI and help/training system changes.
  • 3.11.1 - Launch of new /appeal system.
  • 3.11.2 - Several minor bug fixes.
  • 3.11.3 - Added option to remove red screen flash when taking damage as well as fixing the zoom speed in third person.

April

May

  • 3.11.11 - Updates concerning the Event for PlanetSide's Third Anniversary and a fix for the Login Problem.

June

July

December

2007

March

April

May

June

July

August

November

December

2008

January

February

March

May

August

December

2009

January

  • 3.15.34 -Fixed a bug where the Jackhammer did no damage to MAXes when firing standard (white ammo) in triple-shot mode.
  • 3.15.36 -Lasher tweaks: Fixed hit detection issues, decreased AP damage, and increased lash damage and radius.

February

March

June

August

October

November

December

  • Unnumbered Patch (12/09/09) - Game client now supports Windows Vista and Windows 7 by default