Advance Medic QOL Improvement
Posted: Thu Jan 05, 2017 12:39 pm
Problem:
Advance Medics never reach players before they click to respawn, thus limiting their usage to organized squads and outfits.
Suggested Solution:
The death timer (seen after one dies) could apply to respawn time. Encouraging people to wait a few seconds to see if a medic will revive them.
Possible Discussion Points:
Disclaimer: The ability to implement this is purely speculative at this point, although it seems likely the server side could factor this into the respawn time since its clear that the client is communicating when the player "taps" by spawning the backpack and removing the corpse.
Advance Medics never reach players before they click to respawn, thus limiting their usage to organized squads and outfits.
Suggested Solution:
The death timer (seen after one dies) could apply to respawn time. Encouraging people to wait a few seconds to see if a medic will revive them.
Possible Discussion Points:
- A server variable could be added to act as a modifier; for example, a modifier of 0.5 would cause a player waiting 30 seconds for a medic to receive a 15 second reduction on spawn time.
- Should spawn time ever be completely reduced to zero if the player waits long enough or should there be a minimum time implemented?
Disclaimer: The ability to implement this is purely speculative at this point, although it seems likely the server side could factor this into the respawn time since its clear that the client is communicating when the player "taps" by spawning the backpack and removing the corpse.