Figment wrote:Ugh, the old off-line tutorial. >___<' As I recall it was so bugged and poorly designed, the AMS could disappear, or half the features would stop working. Whoever was in control of that... It could have been very important to teach new players the basics of those concepts. But really, there should be map reading tutorials that actually explain likely paths of troop movements, so they can learn to work around it, or find the big fights.
Still, offline anything is very nice for this. We literally hit a gold mine. This can be hacked and modded as soon as it's figured out, because there's no server to stop you. That also mean that the game is entirely playable offline, which is rare for an mmo. Just think what you would do if you got an offline swtor or WOW. I don't play those games, but you see where I'm going with this. If essentially could mean that custom content is not as far off as we think. A custom client may not be necessary if we can just modify offline mode to be online.