Search found 108 matches
- Wed Feb 03, 2016 1:50 pm
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
It's not horrible though. Aircraft do have maximum altitudes irl, it's good to have some variance in game where certain areas are higher/lower than others. Not every place irl would be the same either.
- Wed Feb 03, 2016 1:02 pm
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
A flight ceiling increase would probably be good for the reasons mentioned, but again the problem is having to balance everything to go along with it. I think it would be cool to work on our own custom version of "PlanetSide Next" using PlanetSide 1 as a base after we get a working PlanetS...
- Wed Feb 03, 2016 1:54 am
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
AA has a lot of "homing" mechanics such as the Striker. You'd have to re-balance weapons to compensate for increased speed. Not really a feasible option. I think the air has a good feel as is, anyways.
- Tue Feb 02, 2016 6:55 pm
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
So you agree that snipers lack of counters - only another sniper, aircraft and dedicated hunter. The "counter" to snipers is map control. Pushing out of a base. You begin to lose the advantages you have in a base as you give up ground. Being unable to set up certain things, such as spits,...
- Sun Jan 31, 2016 6:13 pm
- Forum: Discussion
- Topic: PSForever Discord Server (most discussion happens here, very active)
- Replies: 6
- Views: 13908
Re: PSForever Discord Server
XxXDEATHKILLXxX wrote:Invite has expired.
Fixed, let me know if it happens again
- Sun Jan 31, 2016 1:45 pm
- Forum: Discussion
- Topic: Where is everyone?
- Replies: 19
- Views: 23318
Re: Where is everyone?
People on now, could use some more NC 

- Sun Jan 31, 2016 11:58 am
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
I personally think the balance of CE is just fine. It's intrusive enough that it makes it difficult to enter defended areas, but not intrusive enough that it ruins gameplay. CE is really good at opening continents and doing base holds. AA tower turrets + tons of CE + boomer traps + proper defensive ...
- Sun Jan 31, 2016 11:16 am
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
Upgrading turrets to AA with Fortification Engineering is pretty strong. That was fate you were quoting, not me :p Though perhaps the one-manned field turret is worth revisiting. More than that, a bigger concern I have is that most CE is tailored only to ground engagement. Only the Cerebus turret i...
- Sun Jan 31, 2016 12:22 am
- Forum: Ideas
- Topic: Balance Discussion Thread
- Replies: 211
- Views: 135114
Re: Balance Discussion Thread
FateJH wrote:More than that, a bigger concern I have is that most CE is tailored only to ground engagement. Only the Cerebus turret is a "passive" air defense structure worth being called AA-like and it is quite expensive.
Upgrading turrets to AA with Fortification Engineering is pretty strong.
- Fri Jan 29, 2016 7:30 pm
- Forum: Discussion
- Topic: PSForever Discord Server (most discussion happens here, very active)
- Replies: 6
- Views: 13908
PSForever Discord Server (most discussion happens here, very active)
v v v Join now v v v https://discordapp.com/api/servers/142775664192389121/widget.png?style=banner4 Text link: https://discord.gg/0nRe5TNbTYoUruA4 If you want to chat using either text or voice about the PSForever project, or just want to organize some fights or capture events on PlanetSide Live --...