Search found 11 matches

by Atis
Wed Feb 03, 2016 2:38 am
Forum: Discussion
Topic: What are your in-game names?
Replies: 27
Views: 14104

Re: What are your in-game names?

AtisVS, AtisNC, AtisTR I let you figure out factions. Ayy. VS: Vx4KillAlot NC: LockTheMedTerm, SaveTheMedTerm #DownWithMedTerms2016 TR: Wernershamsterdied, Outstabulous lel, I used to think "SaveTheMedTerm is OK, thinks about team etc while Vx4KillAlot is damned blatant hacker, ruins fights all...
by Atis
Tue Feb 02, 2016 6:29 pm
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

Any place invulnerable to them will have crappy LOS. Now try to find place for engi who repair /upgrade wall turret where snipers won't reach him. On other bases even vehpad is open. Put a field generator behind the vehicle pad (between the pad and the wall). There was never any safe spot to repair...
by Atis
Sun Jan 31, 2016 11:08 am
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

Spits in corner with decent LOS is easy to snipe. Well-hidden spit will have little to no LOS i.e. useless. Perhaps you were in a particularly heavily overlooked base at the time. Just using the layout below as an example - there are a million places you could put a spitfire at ground level where a...
by Atis
Sun Jan 31, 2016 8:55 am
Forum: Discussion
Topic: Hacker Deterance
Replies: 44
Views: 18306

Re: Hacker Deterance

We should try and figure out another way to keep hackers and spammers off these forums. For 7 hours there were tons spam posts and no mods to clean it up. This forum doesn't even require email confirmation. *** On topic: voted 3rd option. If anybody occasionally do 2nd - good, feed hackers with the...
by Atis
Sun Jan 31, 2016 8:34 am
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

CY and roofs. Cerberuses not on roofs are nearly useless. In many bases snipers can look inside CY from hill, with line of sight under 2 bridges and half of walls from inside. 2 snipers can clear most of CE. Motion spotters are less of problem, they can work through obstacles but spits without good...
by Atis
Sun Jan 31, 2016 7:35 am
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

CE is supposed at least survive till attack starts. Most of it should if properly placed - spitfires and motion detectors under bridges, up against walls, hidden behind the BFR bay, inside AMS/stealth bubbles. Motion detectors in particular can be squeezed into some pretty awkward spots if you know...
by Atis
Sun Jan 31, 2016 6:39 am
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

5. During last "event" 1 sniper pretty much fcked up all fortifications for an hour. Repairing/upgrading turrets and placing ACE were huge PITA and every time someone hunted him down he was back in 1 min. Actually, if you need to pull mossie for 1 infantryman it's already poor balance. La...
by Atis
Sun Jan 31, 2016 6:21 am
Forum: Discussion
Topic: Where is everyone?
Replies: 19
Views: 20068

Re: Where is everyone?

If honorable fight is infantry with guns shooting each other that sound awfully close to any other online shooter. There used to be Rabbit Ball ( http://wiki.planetsidesyndicate.com/index.php?title=Rabbit ) for this sort of thing. It seems it allowed "unhonorable" stuff. Good, PS is prett...
by Atis
Sat Jan 30, 2016 5:05 pm
Forum: Ideas
Topic: Balance Discussion Thread
Replies: 211
Views: 108229

Re: Balance Discussion Thread

I read only 1/3 of all pages, so if I repeat someones suggestions just consider me agreeing with them. 1. Replace all offensive CR AOE with non-offensive, like more often repeatable "reveal all enemies" etc. 2. Lower BR to 25 and simplify it to 1br = 1 cert. So it will be starting certs +...
by Atis
Sat Jan 30, 2016 2:33 pm
Forum: Discussion
Topic: Where is everyone?
Replies: 19
Views: 20068

Re: Where is everyone?

If honorable fight is infantry with guns shooting each other that sound awfully close to any other online shooter.

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